Agriculture and Biotechnology Design Participants
(three teams per state) conduct research on a contemporary
agriculture or biotechnology issue of their choosing,
document their research, and create a display. The
information gathered may be student-performed research or a
re-creation or simulation of research performed by the
scientific community. If appropriate, a model or prototype
depicting some aspect of the issue may be included in the
display.
Career Prep Participants
(one individual per chapter) conduct research on a selected
technology-related career and use the knowledge gained to
prepare a resume and cover letter, complete a job
application, and participate in a mock interview.
Challenging Technology Issues Participants
(three teams of two members per state) prepare and deliver
an extemporaneous debate style presentation with team
members explaining opposing views of a current technology
issue that has been selected on site from a choice of three
options.
Chapter Team Participants
(one team of six members per chapter) demonstrate their
understanding of parliamentary procedure relative to
business meetings. Participants must successfully complete a
written parliamentary procedures test in order to proceed to
the semifinals, where they perform an opening ceremony,
dispose of three items of business, and perform a closing
ceremony within a specified time period.
Communication Challenge
Participants (one individual per chapter, one entry per
individual) design and produce 1) a trifold brochure that
promotes the chapter, 2) an effective sponsor support
request on chapter letterhead, and 3) an 8 ½ x 11 inch
glossy, two-sided postcard promoting TSA’s current national
service project. Semifinalists work creatively under
constraints to design a solution to an on-site problem.
Community Service Video Participants
[one team per chapter (entries may be submitted by an
individual or group)] create and submit a finished video
that highlights their chapter’s involvement with the
American Cancer Society, national TSA’s service partner.
Construction Challenge Participants
(one team per chapter) submit a display that documents the
use of their leadership and technical skills to fulfill a
community need related to construction. Semifinalists
discuss their projects in a presentation and an interview.
Digital Photography Participants
(three individuals per state) produce an album of color or
black and white digital photographs that represent or relate
to a chosen theme and place the album on a storage device
for submission. Semifinalists produce a series of digital
photographs taken at the conference site that have been
edited appropriately for the on-site task.
Dragster
Participants (two individuals per chapter, one entry per
individual) design, produce working drawings for, and build
a CO2-powered dragster according to stated specifications
and using only certain specified materials.
Electrical Applications Participants
(two individuals per chapter) demonstrate knowledge of basic
electrical and electronic theory 1) in a written test and 2)
through the use of a multimeter. Semifinalists assemble a
specific circuit from a schematic diagram (using a kit
provided), make required electrical measurements and explain
their solution during an interview.
Environmental Focus Participants
(one team per chapter) identify and research a specific
environmental problem or issue that has been influenced by
advancements in technology. Students present their findings
in the form of a multimedia presentation.
Essays on Technology Participants
(three individuals per state) conduct research on specified
subtopics of a broader technological area and, using the
knowledge and resources gained through that research, write
a comprehensive essay on the one subtopic that is designated
on site.
Flight Participants
(two individuals per chapter, one entry each) study the
principles of flight and design in order to fabricate (using
materials provided) and test-fly gliders. Gliders must be
designed to be launched from a catapult that is provided on
site. Flight duration of the gliders and documentation of
the design process are the primary elements of the
evaluation.
Global Manufacturing Participants
[one team (of no more than six students) formed from the
three TSA chapters involved] design, manufacture and package
a marketable mass-produced product through a collaborative
effort. Two completed products will be included in the
display for this event.
Go Green Manufacturing
Participants (one team of at least three individuals per
chapter, one entry per team) design and manufacture a
product using recycled or reused materials. The chapter
submits documentation of chapter activities and two product
samples made during the manufacturing experience.
Inventions and Innovations Participants
[one team (with a minimum of three individuals) per chapter,
one entry per team] investigate and determine the need for
an invention or innovation of a device, system or
process. Team members will 1) create a prototype or model,
2) develop a standalone multimedia presentation and 3)
document work completed as they prepare to promote and
demonstrate their idea for the invention or innovation.
Semifinalists make an oral presentation to a panel of judges
who will act as a group of venture capitalists interested in
providing funding for the development of the idea.
Leadership Strategies Participants
(one team of three individuals per chapter) work in teams to
develop a plan of action that addresses a specific
challenging situation provided on site. Under time
constraints, semifinalists develop a plan for a second
situation and then make a team presentation.
Medical Technology Issues Participants
[three teams per state (two or more participants per team),
one entry per team] conduct research on a contemporary
medical technology issue of their choosing, document their
research and create a display. The information gathered may
include student-performed research or a re-creation or
simulation of research performed by the scientific
community. If appropriate, a model or prototype depicting
some aspect of the issue may be included in the display.
Multimedia Production Participants
(one individual per chapter, one entry per individual) use
their creative skills to develop an animation that promotes
the theme for the current year.
Prepared Speech Participants
(one individual per chapter) develop and deliver an oral
presentation that reflects the theme of the current year’s
national conference.
Problem Solving Participants
(one team of two individuals per chapter) use problem
solving skills to develop a finite solution to a stated
problem given on site. Participants work as a team to
provide the best solution, which is measured objectively.
Promotional Design Participants
(two individuals per chapter, one entry per individual)
create and produce a color pin design that is appropriate
for trading at the national TSA conference.
Structural Engineering
Participants (one team of two members per chapter) work to
determine superior engineering as they conduct research and
then model and test a structure that is designed to hold the
greatest weight. Teams submit their models for destructive
testing.
System Control Technology Participants
(one team of three members per state, one entry per team)
develop a computer-controlled model solution to a problem
provided on site. Typically, the problem is a scenario of a
situation in an industrial setting that requires a
solution. Teams analyze the problem, build a
computer-controlled mechanical model, program the model,
explain the program and mechanical features of the
model-solution, and leave instructions for operating the
device.
Tech Bowl
Participants
(one team of three individuals per chapter) are required to
complete a written objective examination to qualify for the
oral question/response, head-to-head team competition phase
of the event.
Technical Design Participants
(two individuals per chapter) demonstrate the ability to use
the technical design process to solve an engineering design
problem.
Techno Talk Participants
(two teams of two members each per state) demonstrate the
ability to work together in teams of randomly paired
students in order to build and replicate a structure using
limited communication.
Transportation Systems Participants
(two individuals per chapter, one entry per individual)
apply and document the engineering design process and
mathematical principles and scientific concepts used in the
research, design, construction, testing and evaluation of a
rubber band-powered boat. Performance ratings of the boat
will be based on a combination of speed and payload
capability measurements.
Video Game Design
Participants [one team (of at least two participants) per
chapter, one entry per team] develop an E-rated game that
focuses on the subject of their choice. The game should be
interesting, exciting, visually appealing and intellectually
challenging. A working, interactive game is submitted for
evaluation.
Website Design Participants
(one team of three to five members per chapter, one entry
per team) are required to design, build and launch a World
Wide Web site that features the team’s research about a
science, technology, engineering or mathematics
(STEM)-related topic. Pre-conference semifinalists
participate in an on-site interview to demonstrate the
knowledge and expertise gained during the development of the
website.